#include "third_party/blink/renderer/bindings/core/v8/v8_union_bytestringbytestringrecord_bytestringsequencesequence.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
V8UnionByteStringByteStringRecordOrByteStringSequenceSequence* V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) { … }
V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::V8UnionByteStringByteStringRecordOrByteStringSequenceSequence(const Vector<std::pair<String, String>>& value) : … { … }
V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::V8UnionByteStringByteStringRecordOrByteStringSequenceSequence(Vector<std::pair<String, String>>&& value) : … { … }
V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::V8UnionByteStringByteStringRecordOrByteStringSequenceSequence(const Vector<Vector<String>>& value) : … { … }
V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::V8UnionByteStringByteStringRecordOrByteStringSequenceSequence(Vector<Vector<String>>&& value) : … { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Set(const Vector<std::pair<String, String>>& value) { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Set(Vector<std::pair<String, String>>&& value) { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Set(const Vector<Vector<String>>& value) { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Set(Vector<Vector<String>>&& value) { … }
v8::Local<v8::Value> V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::ToV8(ScriptState* script_state) const { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Trace(Visitor* visitor) const { … }
void V8UnionByteStringByteStringRecordOrByteStringSequenceSequence::Clear() { … }
}