chromium/out/Default/gen/third_party/blink/renderer/bindings/core/v8/v8_union_usvstring_usvstringsequencesequence_usvstringusvstringrecord.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#include "third_party/blink/renderer/bindings/core/v8/v8_union_usvstring_usvstringsequencesequence_usvstringusvstringrecord.h"

#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"

namespace blink {



V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord* V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) {}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(const String& value) :{}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(String&& value) :{}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(const Vector<Vector<String>>& value) :{}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(Vector<Vector<String>>&& value) :{}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(const Vector<std::pair<String, String>>& value) :{}

 V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord(Vector<std::pair<String, String>>&& value) :{}




void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(const String& value) {}

void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(String&& value) {}



void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(const Vector<Vector<String>>& value) {}

void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(Vector<Vector<String>>&& value) {}



void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(const Vector<std::pair<String, String>>& value) {}

void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Set(Vector<std::pair<String, String>>&& value) {}


v8::Local<v8::Value> V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::ToV8(ScriptState* script_state) const {}

void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Trace(Visitor* visitor) const {}

void V8UnionUSVStringOrUSVStringSequenceSequenceOrUSVStringUSVStringRecord::Clear() {}



}  // namespace blink