#include "third_party/blink/renderer/bindings/modules/v8/v8_animator_constructor.h"
#include <tuple>
#include "base/containers/span.h"
#include "third_party/blink/renderer/bindings/core/v8/callback_invoke_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
namespace blink {
const char* V8AnimatorConstructor::NameInHeapSnapshot() const { … }
v8::Maybe<ScriptValue> V8AnimatorConstructor::Invoke(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, const ScriptValue& arg1_options, const ScriptValue& arg2_state) { … }
v8::Maybe<ScriptValue> V8AnimatorConstructor::Construct(const ScriptValue& arg1_options, const ScriptValue& arg2_state) { … }
}