#include "third_party/blink/renderer/bindings/modules/v8/v8_animate_callback.h"
#include <tuple>
#include "base/containers/span.h"
#include "third_party/blink/renderer/bindings/core/v8/callback_invoke_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_union_workletanimationeffect_workletgroupeffect.h"
#include "third_party/blink/renderer/modules/animationworklet/worklet_animation_effect.h"
#include "third_party/blink/renderer/modules/animationworklet/worklet_group_effect.h"
namespace blink {
const char* V8AnimateCallback::NameInHeapSnapshot() const { … }
v8::Maybe<void> V8AnimateCallback::Invoke(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, double arg1_current_time, const V8UnionWorkletAnimationEffectOrWorkletGroupEffect* arg2_effect) { … }
v8::Maybe<void> V8AnimateCallback::Construct(double arg1_current_time, const V8UnionWorkletAnimationEffectOrWorkletGroupEffect* arg2_effect) { … }
void V8AnimateCallback::InvokeAndReportException(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, double arg1_current_time, const V8UnionWorkletAnimationEffectOrWorkletGroupEffect* arg2_effect) { … }
}