#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_PRESSURE_UPDATE_CALLBACK_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_PRESSURE_UPDATE_CALLBACK_H_
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/callback_function_base.h"
#include "third_party/blink/renderer/platform/bindings/v8_value_or_script_wrappable_adapter.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class PressureObserver;
class PressureRecord;
class MODULES_EXPORT V8PressureUpdateCallback final : public CallbackFunctionBase { … };
}
#endif