#include "third_party/blink/renderer/bindings/modules/v8/v8_pressure_update_callback.h"
#include <tuple>
#include "base/containers/span.h"
#include "third_party/blink/renderer/bindings/core/v8/callback_invoke_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/modules/compute_pressure/pressure_observer.h"
#include "third_party/blink/renderer/modules/compute_pressure/pressure_record.h"
namespace blink {
const char* V8PressureUpdateCallback::NameInHeapSnapshot() const { … }
v8::Maybe<void> V8PressureUpdateCallback::Invoke(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, const HeapVector<Member<PressureRecord>>& arg1_changes, PressureObserver* arg2_observer) { … }
v8::Maybe<void> V8PressureUpdateCallback::Construct(const HeapVector<Member<PressureRecord>>& arg1_changes, PressureObserver* arg2_observer) { … }
void V8PressureUpdateCallback::InvokeAndReportException(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, const HeapVector<Member<PressureRecord>>& arg1_changes, PressureObserver* arg2_observer) { … }
}