// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_AMBIENT_UI_AMBIENT_ANIMATION_VIEW_H_
#define ASH_AMBIENT_UI_AMBIENT_ANIMATION_VIEW_H_
#include <memory>
#include <optional>
#include "ash/ambient/model/ambient_animation_photo_provider.h"
#include "ash/ambient/ui/glanceable_info_view.h"
#include "ash/ambient/ui/jitter_calculator.h"
#include "ash/ambient/ui/media_string_view.h"
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "ui/compositor/throughput_tracker.h"
#include "ui/lottie/animation.h"
#include "ui/lottie/animation_observer.h"
#include "ui/views/view.h"
#include "ui/views/view_observer.h"
namespace views {
class AnimatedImageView;
class BoxLayoutView;
} // namespace views
namespace ash {
class AmbientAnimationAttributionProvider;
class AmbientAnimationFrameRateController;
class AmbientAnimationPlayer;
class AmbientAnimationProgressTracker;
class AmbientAnimationStaticResources;
class AmbientAnimationShieldController;
class AmbientViewDelegateImpl;
class ASH_EXPORT AmbientAnimationView : public views::View,
public lottie::AnimationObserver,
public views::ViewObserver,
public GlanceableInfoView::Delegate,
public MediaStringView::Delegate {
METADATA_HEADER(AmbientAnimationView, views::View)
public:
AmbientAnimationView(
AmbientViewDelegateImpl* view_delegate,
AmbientAnimationProgressTracker* progress_tracker,
std::unique_ptr<const AmbientAnimationStaticResources> static_resources,
AmbientAnimationFrameRateController* frame_rate_controller);
AmbientAnimationView(const AmbientAnimationView&) = delete;
AmbientAnimationView& operator=(AmbientAnimationView&) = delete;
~AmbientAnimationView() override;
JitterCalculator* GetJitterCalculatorForTesting();
private:
void Init();
void AnimationCycleEnded(const lottie::Animation* animation) override;
void OnViewBoundsChanged(View* observed_view) override;
void OnViewAddedToWidget(View* observed_view) override;
// GlanceableInfoView::Delegate:
SkColor GetTimeTemperatureFontColor() override;
// MediaStringView::Delegate:
MediaStringView::Settings GetSettings() override;
void StartPlayingAnimation();
void StartThroughputTracking();
void RestartThroughputTracking();
void ApplyJitter();
const raw_ptr<AmbientViewDelegateImpl> view_delegate_;
const raw_ptr<AmbientAnimationProgressTracker> progress_tracker_;
const std::unique_ptr<const AmbientAnimationStaticResources>
static_resources_;
const raw_ptr<AmbientAnimationFrameRateController> frame_rate_controller_;
const bool add_glanceable_info_text_shadow_;
AmbientAnimationPhotoProvider animation_photo_provider_;
std::unique_ptr<AmbientAnimationAttributionProvider>
animation_attribution_provider_;
raw_ptr<views::AnimatedImageView> animated_image_view_ = nullptr;
raw_ptr<views::BoxLayoutView> glanceable_info_container_ = nullptr;
raw_ptr<views::BoxLayoutView> media_string_container_ = nullptr;
std::unique_ptr<AmbientAnimationShieldController> shield_view_controller_;
std::unique_ptr<AmbientAnimationPlayer> animation_player_;
base::ScopedObservation<View, ViewObserver> animated_image_view_observer_{
this};
base::ScopedObservation<lottie::Animation, lottie::AnimationObserver>
animation_observer_{this};
std::optional<ui::ThroughputTracker> throughput_tracker_;
base::RepeatingTimer throughput_tracker_restart_timer_;
JitterCalculator animation_jitter_calculator_;
base::TimeTicks last_jitter_timestamp_;
base::WeakPtrFactory<AmbientAnimationView> weak_factory_{this};
};
} // namespace ash
#endif // ASH_AMBIENT_UI_AMBIENT_ANIMATION_VIEW_H_