#include "third_party/blink/renderer/bindings/modules/v8/v8_audio_worklet_node_options.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"
namespace blink {
namespace {
const std::string_view kOwnPropertyNames[] = …;
}
AudioWorkletNodeOptions* AudioWorkletNodeOptions::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) { … }
AudioWorkletNodeOptions::AudioWorkletNodeOptions() { … }
AudioWorkletNodeOptions::AudioWorkletNodeOptions(v8::Isolate* isolate) : … { … }
Vector<uint32_t> AudioWorkletNodeOptions::getOutputChannelCountOr(const Vector<uint32_t>& fallback_value) const { … }
Vector<uint32_t> AudioWorkletNodeOptions::getOutputChannelCountOr(Vector<uint32_t>&& fallback_value) const { … }
void AudioWorkletNodeOptions::setOutputChannelCount(const Vector<uint32_t>& value) { … }
void AudioWorkletNodeOptions::setOutputChannelCount(Vector<uint32_t>&& value) { … }
Vector<std::pair<String, double>> AudioWorkletNodeOptions::getParameterDataOr(const Vector<std::pair<String, double>>& fallback_value) const { … }
Vector<std::pair<String, double>> AudioWorkletNodeOptions::getParameterDataOr(Vector<std::pair<String, double>>&& fallback_value) const { … }
void AudioWorkletNodeOptions::setParameterData(const Vector<std::pair<String, double>>& value) { … }
void AudioWorkletNodeOptions::setParameterData(Vector<std::pair<String, double>>&& value) { … }
void AudioWorkletNodeOptions::Trace(Visitor* visitor) const { … }
void AudioWorkletNodeOptions::FillTemplateProperties(WTF::Vector<std::string_view>& properties) const { … }
void AudioWorkletNodeOptions::FillValuesImpl(ScriptState* script_state, base::span<v8::MaybeLocal<v8::Value>> values) const { … }
const void* AudioWorkletNodeOptions::TemplateKey() const { … }
v8::Local<v8::Object> AudioWorkletNodeOptions::FillValues(ScriptState* script_state, v8::Local<v8::DictionaryTemplate> dict_template) const { … }
void AudioWorkletNodeOptions::FillMembersFromV8Object(v8::Isolate* isolate, v8::Local<v8::Object> v8_dictionary, ExceptionState& exception_state) { … }
const base::span<const v8::Eternal<v8::Name>> AudioWorkletNodeOptions::GetV8OwnMemberNames(v8::Isolate* isolate) { … }
}