#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GPU_CANVAS_CONFIGURATION_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GPU_CANVAS_CONFIGURATION_H_
#include "base/containers/span.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_predefined_color_space.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_canvas_alpha_mode.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture_format.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/dictionary_base.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class CanvasHighDynamicRangeOptions;
class ExceptionState;
class GPUCanvasToneMapping;
class GPUDevice;
class MODULES_EXPORT GPUCanvasConfiguration : public bindings::DictionaryBase { … };
}
#endif