#include "third_party/blink/renderer/bindings/modules/v8/v8_media_session_action.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
namespace blink {
constexpr const char* const V8MediaSessionAction::string_table_[] = …;
V8MediaSessionAction V8MediaSessionAction::Create(v8::Isolate* isolate, v8::Local<v8::Value> value, ExceptionState& exception_state) { … }
std::optional<V8MediaSessionAction> V8MediaSessionAction::Create(const String& value) { … }
static_assert …;
V8MediaSessionAction& V8MediaSessionAction::operator=(const String& str_value) { … }
}