#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GPU_OUT_OF_MEMORY_ERROR_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GPU_OUT_OF_MEMORY_ERROR_H_
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/v8_interface_bridge.h"
namespace blink {
class ExecutionContext;
class GPUOutOfMemoryError;
struct WrapperTypeInfo;
class MODULES_EXPORT V8GPUOutOfMemoryError final : public bindings::V8InterfaceBridge<V8GPUOutOfMemoryError, GPUOutOfMemoryError> { … };
}
#endif