#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GAMEPAD_TOUCH_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_GAMEPAD_TOUCH_H_
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/v8_interface_bridge.h"
namespace blink {
class ExecutionContext;
class GamepadTouch;
struct WrapperTypeInfo;
class MODULES_EXPORT V8GamepadTouch final : public bindings::V8InterfaceBridge<V8GamepadTouch, GamepadTouch> { … };
}
#endif