#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu.h"
#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_adapter.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_request_adapter_options.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture_format.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_wgsl_language_features.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/webgpu/gpu.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_adapter.h"
#include "third_party/blink/renderer/modules/webgpu/wgsl_language_features.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"
namespace blink {
bool V8GPU::IsExposed(ExecutionContext* execution_context) { … }
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#endif
const WrapperTypeInfo V8GPU::wrapper_type_info_{ … };
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic pop
#endif
const WrapperTypeInfo& GPU::wrapper_type_info_ = …;
static_assert …;
namespace {
namespace v8_gpu {
void WgslLanguageFeaturesAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetPreferredCanvasFormatOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void RequestAdapterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
}
usingnamespacev8_gpu;
}
void V8GPU::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) { … }
void V8GPU::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) { … }
}