chromium/out/Default/gen/third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_pass_encoder.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_pass_encoder.h"

#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_bind_group.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_color_dict.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_index_format.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_query_set.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_bundle.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_pipeline.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_union_doublesequence_gpucolordict.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_bind_group.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_query_set.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_bundle.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_pass_encoder.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_pipeline.h"
#include "third_party/blink/renderer/platform/bindings/cooperative_scheduling_helpers.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"

namespace blink {



bool V8GPURenderPassEncoder::IsExposed(ExecutionContext* execution_context) {}

// Construction of WrapperTypeInfo may require non-trivial initialization due
// to cross-component address resolution in order to load the pointer to the
// parent interface's WrapperTypeInfo.  We ignore this issue because the issue
// happens only on component builds and the official release builds
// (statically-linked builds) are never affected by this issue.
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#endif

const WrapperTypeInfo V8GPURenderPassEncoder::wrapper_type_info_{};

#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic pop
#endif

const WrapperTypeInfo& GPURenderPassEncoder::wrapper_type_info_ =;

// non-[ActiveScriptWrappable]
static_assert;

namespace  {

namespace v8_gpu_render_pass_encoder {

void LabelAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void LabelAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BeginOcclusionQueryOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_query_index, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void BeginOcclusionQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_vertex_count, uint32_t v8_arg2_instance_count, uint32_t v8_arg3_first_vertex, uint32_t v8_arg4_first_instance, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_vertex_count, uint32_t v8_arg2_instance_count, uint32_t v8_arg3_first_vertex, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_vertex_count, uint32_t v8_arg2_instance_count, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_vertex_count, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawIndexedOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index_count, uint32_t v8_arg2_instance_count, uint32_t v8_arg3_first_index, int32_t v8_arg4_base_vertex, uint32_t v8_arg5_first_instance, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index_count, uint32_t v8_arg2_instance_count, uint32_t v8_arg3_first_index, int32_t v8_arg4_base_vertex, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index_count, uint32_t v8_arg2_instance_count, uint32_t v8_arg3_first_index, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index_count, uint32_t v8_arg2_instance_count, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index_count, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawIndexedIndirectOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_indirect_buffer, uint64_t v8_arg2_indirect_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndexedIndirectOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawIndirectOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_indirect_buffer, uint64_t v8_arg2_indirect_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawIndirectOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EndOperationNoAllocDirectCallArg0(v8::Local<v8::Object> v8_arg0_receiver, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void EndOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EndOcclusionQueryOperationNoAllocDirectCallArg0(v8::Local<v8::Object> v8_arg0_receiver, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void EndOcclusionQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ExecuteBundlesOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void InsertDebugMarkerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void PopDebugGroupOperationNoAllocDirectCallArg0(v8::Local<v8::Object> v8_arg0_receiver, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void PopDebugGroupOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void PushDebugGroupOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetBindGroupOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_bind_group, v8::Local<v8::Array> v8_arg3_dynamic_offsets, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetBindGroupOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_bind_group, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetBindGroupOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_bind_group, v8::Local<v8::Value> v8_arg3_dynamic_offsets_data, uint64_t v8_arg4_dynamic_offsets_data_start, uint32_t v8_arg5_dynamic_offsets_data_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetBindGroupOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetBindGroupOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetBindGroupOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetBlendConstantOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetIndexBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetPipelineOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_pipeline, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetPipelineOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetScissorRectOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_x, uint32_t v8_arg2_y, uint32_t v8_arg3_width, uint32_t v8_arg4_height, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetScissorRectOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetStencilReferenceOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_reference, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetStencilReferenceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetVertexBufferOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_slot, v8::Local<v8::Value> v8_arg2_buffer, uint64_t v8_arg3_offset, uint64_t v8_arg4_size, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetVertexBufferOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_slot, v8::Local<v8::Value> v8_arg2_buffer, uint64_t v8_arg3_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetVertexBufferOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_slot, v8::Local<v8::Value> v8_arg2_buffer, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetVertexBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SetViewportOperationNoAllocDirectCallArg6(v8::Local<v8::Object> v8_arg0_receiver, float v8_arg1_x, float v8_arg2_y, float v8_arg3_width, float v8_arg4_height, float v8_arg5_min_depth, float v8_arg6_max_depth, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void SetViewportOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void WriteTimestampOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_query_set, uint32_t v8_arg2_query_index, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void WriteTimestampOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


}  // namespace v8_gpu_render_pass_encoder

usingnamespacev8_gpu_render_pass_encoder;

}  // namespace 

void V8GPURenderPassEncoder::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) {}

void V8GPURenderPassEncoder::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) {}




}  // namespace blink