chromium/out/Default/gen/third_party/blink/renderer/bindings/modules/v8/v8_union_gpucanvascontext_imagebitmaprenderingcontext_offscreencanvasrenderingcontext2d_webgl2renderingcontext_webglrenderingcontext.h

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_UNION_GPUCANVASCONTEXT_IMAGEBITMAPRENDERINGCONTEXT_OFFSCREENCANVASRENDERINGCONTEXT_2D_WEBGL2_RENDERINGCONTEXT_WEBGLRENDERINGCONTEXT_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_UNION_GPUCANVASCONTEXT_IMAGEBITMAPRENDERINGCONTEXT_OFFSCREENCANVASRENDERINGCONTEXT_2D_WEBGL2_RENDERINGCONTEXT_WEBGLRENDERINGCONTEXT_H_

#include "base/check_op.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/union_base.h"
#include "third_party/blink/renderer/platform/heap/member.h"

namespace blink {

class ExceptionState;
class GPUCanvasContext;
class ImageBitmapRenderingContext;
class OffscreenCanvasRenderingContext2D;
class ScriptState;
class V8UnionWebGL2RenderingContextOrWebGLRenderingContext;
class WebGL2RenderingContext;
class WebGLRenderingContext;

class MODULES_EXPORT V8UnionGPUCanvasContextOrImageBitmapRenderingContextOrOffscreenCanvasRenderingContext2DOrWebGL2RenderingContextOrWebGLRenderingContext final : public bindings::UnionBase {};


}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_BINDINGS_MODULES_V8_V8_UNION_GPUCANVASCONTEXT_IMAGEBITMAPRENDERINGCONTEXT_OFFSCREENCANVASRENDERINGCONTEXT_2D_WEBGL2_RENDERINGCONTEXT_WEBGLRENDERINGCONTEXT_H_