chromium/third_party/blink/renderer/bindings/core/v8/capture_source_location.cc

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/bindings/core/v8/capture_source_location.h"

#include <memory>

#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/scriptable_document_parser.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/inspector/v8_inspector_string.h"
#include "third_party/blink/renderer/platform/bindings/source_location.h"
#include "third_party/blink/renderer/platform/bindings/thread_debugger.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding_macros.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"

namespace blink {

std::unique_ptr<SourceLocation> CaptureSourceLocation(
    ExecutionContext* execution_context) {}

std::unique_ptr<SourceLocation> CaptureSourceLocation(
    v8::Isolate* isolate,
    v8::Local<v8::Message> message,
    ExecutionContext* execution_context) {}

}  // namespace blink