chromium/out/Default/gen/third_party/blink/renderer/bindings/modules/v8/v8_shared_worker_global_scope.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#include "third_party/blink/renderer/bindings/modules/v8/v8_shared_worker_global_scope.h"

#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_abort_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_abort_signal.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_blob.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_byte_length_queuing_strategy.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_count_queuing_strategy.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_css_skew_x.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_css_skew_y.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_custom_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_exception.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_matrix.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_matrix_read_only.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_point.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_point_read_only.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_quad.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_rect.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_rect_read_only.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_dom_string_list.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_error_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_event_handler_non_null.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_event_target.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_file.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_file_list.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_file_reader.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_file_reader_sync.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_font_face.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_font_face_set.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_form_data.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_headers.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_bitmap.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_data.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_message_channel.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_message_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_message_port.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_mojo.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_mojo_handle.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_mojo_interface_interceptor.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_mojo_interface_request_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_mojo_watcher.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_navigator_ua_data.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_observable.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_offscreen_canvas.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_entry.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_mark.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_measure.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_observer.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_observer_entry_list.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_resource_timing.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_performance_server_timing.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_progress_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_promise_rejection_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_byte_stream_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_stream.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_stream_byob_reader.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_stream_byob_request.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_stream_default_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_readable_stream_default_reader.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_reporting_observer.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_request.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_response.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_scheduler.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_security_policy_violation_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_subscriber.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_task_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_task_priority_change_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_task_signal.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_text_metrics.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_transform_stream.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_transform_stream_default_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_trusted_html.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_trusted_script.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_trusted_script_url.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_trusted_type_policy.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_trusted_type_policy_factory.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_url.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_url_pattern.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_url_search_params.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_user_activation.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_worker_global_scope.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_worker_location.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_worker_navigator.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_writable_stream.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_writable_stream_default_controller.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_writable_stream_default_writer.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_xml_http_request.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_xml_http_request_event_target.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_xml_http_request_upload.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_assistant.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_assistant_capabilities.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_assistant_factory.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_rewriter.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_rewriter_factory.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_summarizer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_summarizer_capabilities.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_summarizer_factory.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_writer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_ai_writer_factory.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_background_fetch_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_background_fetch_record.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_background_fetch_registration.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_barcode_detector.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_broadcast_channel.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_cache.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_cache_storage.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_canvas_filter.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_canvas_gradient.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_canvas_pattern.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_close_event.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_compression_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_content_index.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_crop_target.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_crypto.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_crypto_key.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_decompression_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_dom_file_system_sync.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_entry_callback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_entry_sync.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_error_callback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_event_source.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_face_detector.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_callback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_change_record.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_directory_handle.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_file_handle.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_handle.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_observer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_file_system_writable_file_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_adapter.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_adapter_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_bind_group.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_bind_group_layout.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_buffer_usage.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_canvas_context.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_color_write.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_command_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_command_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_compilation_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_compilation_message.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_compute_pass_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_compute_pipeline.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_device.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_device_lost_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_external_texture.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_heap_property.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_internal_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_map_mode.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_memory_heap_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_out_of_memory_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_pipeline_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_pipeline_layout.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_query_set.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_queue.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_bundle.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_bundle_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_pass_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_render_pipeline.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_sampler.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_shader_module.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_shader_stage.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_supported_features.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_supported_limits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture_usage.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture_view.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_uncaptured_error_event.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_validation_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_cursor.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_cursor_with_value.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_database.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_factory.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_index.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_key_range.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_object_store.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_open_db_request.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_request.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_transaction.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_idb_version_change_event.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_image_bitmap_rendering_context.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_language_detector.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_language_translator.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_lock.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_lock_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_media_capabilities.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_mesh_2d_index_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_mesh_2d_uv_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_mesh_2d_vertex_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_navigation_preload_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_network_information.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_notification.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_offscreen_canvas_rendering_context_2d.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_path_2d.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_payment_instruments.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_periodic_sync_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_permission_status.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_permissions.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_pressure_observer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_pressure_record.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_push_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_push_subscription.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_push_subscription_options.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_restriction_target.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_rtc_rtp_acks.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_rtc_rtp_send_result.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_rtc_rtp_send_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_rtc_rtp_sent.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_service_worker_registration.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_storage_bucket.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_storage_bucket_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_storage_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_subtle_crypto.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_sync_manager.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_text_decoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_text_decoder_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_text_detector.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_text_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_text_encoder_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_timestamp_trigger.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_translation.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_web_transport.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_web_transport_bidirectional_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_web_transport_datagram_duplex_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_web_transport_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl2_rendering_context.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_active_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_context_event.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_framebuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_object.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_program.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_query.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_renderbuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_rendering_context.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sampler.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader_precision_format.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sync.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_texture.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_transform_feedback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_uniform_location.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_vertex_array_object.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_websocket.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_websocket_error.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_websocket_stream.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_wgsl_language_features.h"
#include "third_party/blink/renderer/core/context_features/context_feature_settings.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/frame/web_feature.h"
#include "third_party/blink/renderer/core/workers/shared_worker_global_scope.h"
#include "third_party/blink/renderer/modules/filesystem/dom_file_system_sync.h"
#include "third_party/blink/renderer/modules/filesystem/entry_sync.h"
#include "third_party/blink/renderer/modules/filesystem/worker_global_scope_file_system.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"

namespace blink {



void V8SharedWorkerGlobalScope::Impl::Init() {}

namespace  {

namespace v8_shared_worker_global_scope {

void NameAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void NameAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void OnconnectAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void OnconnectAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}



void AIExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIAssistantExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIAssistantCapabilitiesExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIAssistantFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIRewriterExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIRewriterFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AISummarizerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AISummarizerCapabilitiesExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AISummarizerFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIWriterExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AIWriterFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AbortControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void AbortSignalExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BackgroundFetchManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BackgroundFetchRecordExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BackgroundFetchRegistrationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BarcodeDetectorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BlobExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void BroadcastChannelExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ByteLengthQueuingStrategyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CSSSkewXExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CSSSkewYExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CacheExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CacheStorageExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CanvasFilterExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CanvasGradientExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CanvasPatternExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CloseEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CompressionStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ContentIndexExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CountQueuingStrategyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CropTargetExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CryptoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CryptoKeyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CustomEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMExceptionExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMMatrixExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMMatrixReadOnlyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMPointExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMPointReadOnlyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMQuadExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMRectExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMRectReadOnlyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DOMStringListExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void DecompressionStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ErrorEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void EventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void EventSourceExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void EventTargetExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FaceDetectorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileListExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileReaderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileReaderSyncExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemChangeRecordExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemDirectoryHandleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemFileHandleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemHandleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemObserverExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FileSystemWritableFileStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FontFaceExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void FormDataExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUAdapterExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUAdapterInfoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUBindGroupExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUBindGroupLayoutExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUBufferUsageExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUCanvasContextExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUColorWriteExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUCommandBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUCommandEncoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUCompilationInfoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUCompilationMessageExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUComputePassEncoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUComputePipelineExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUDeviceExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUDeviceLostInfoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUExternalTextureExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUHeapPropertyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUInternalErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUMapModeExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUMemoryHeapInfoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUOutOfMemoryErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUPipelineErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUPipelineLayoutExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUQuerySetExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUQueueExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPURenderBundleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPURenderBundleEncoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPURenderPassEncoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPURenderPipelineExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUSamplerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUShaderModuleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUShaderStageExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUSupportedFeaturesExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUSupportedLimitsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUTextureExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUTextureUsageExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUTextureViewExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUUncapturedErrorEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void GPUValidationErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void HeadersExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBCursorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBCursorWithValueExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBDatabaseExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBIndexExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBKeyRangeExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBObjectStoreExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBOpenDBRequestExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBRequestExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBTransactionExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void IDBVersionChangeEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ImageBitmapExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ImageBitmapRenderingContextExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ImageDataExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void LanguageDetectorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void LanguageTranslatorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void LockExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void LockManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MediaCapabilitiesExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void Mesh2DIndexBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void Mesh2DUVBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void Mesh2DVertexBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MessageChannelExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MessageEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MessagePortExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MojoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MojoHandleExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MojoInterfaceInterceptorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MojoInterfaceRequestEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void MojoWatcherExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void NavigationPreloadManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void NavigatorUADataExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void NetworkInformationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void NotificationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ObservableExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void OffscreenCanvasExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void OffscreenCanvasRenderingContext2DExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void Path2DExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PaymentInstrumentsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceEntryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceMarkExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceMeasureExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceObserverExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceObserverEntryListExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceResourceTimingExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PerformanceServerTimingExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PeriodicSyncManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PermissionStatusExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PermissionsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PressureObserverExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PressureRecordExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ProgressEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PromiseRejectionEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PushManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PushSubscriptionExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void PushSubscriptionOptionsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RTCRtpAcksExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RTCRtpSendResultExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RTCRtpSendStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RTCRtpSentExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableByteStreamControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableStreamBYOBReaderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableStreamBYOBRequestExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableStreamDefaultControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReadableStreamDefaultReaderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ReportingObserverExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RequestExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ResponseExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void RestrictionTargetExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SchedulerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SecurityPolicyViolationEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void ServiceWorkerRegistrationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SharedWorkerGlobalScopeExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void StorageBucketExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void StorageBucketManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void StorageManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SubscriberExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SubtleCryptoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void SyncManagerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TaskControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TaskPriorityChangeEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TaskSignalExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextDecoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextDecoderStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextDetectorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextEncoderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextEncoderStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TextMetricsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TimestampTriggerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TransformStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TransformStreamDefaultControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TranslationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TrustedHTMLExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TrustedScriptExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TrustedScriptURLExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TrustedTypePolicyExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void TrustedTypePolicyFactoryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void URLExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void URLPatternExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void URLSearchParamsExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void UserActivationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WGSLLanguageFeaturesExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGL2RenderingContextExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLActiveInfoExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLBufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLContextEventExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLFramebufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLObjectExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLProgramExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLQueryExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLRenderbufferExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLRenderingContextExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLSamplerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLShaderExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLShaderPrecisionFormatExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLSyncExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLTextureExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLTransformFeedbackExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLUniformLocationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebGLVertexArrayObjectExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebSocketExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebSocketErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebSocketStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebTransportExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebTransportBidirectionalStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebTransportDatagramDuplexStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WebTransportErrorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WorkerGlobalScopeExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WorkerLocationExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WorkerNavigatorExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WritableStreamExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WritableStreamDefaultControllerExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void WritableStreamDefaultWriterExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void XMLHttpRequestExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void XMLHttpRequestEventTargetExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void XMLHttpRequestUploadExposedConstructCallback(v8::Local<v8::Name> v8_property_name, const v8::PropertyCallbackInfo<v8::Value>& info) {}

void CloseOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void WebkitRequestFileSystemOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void WebkitRequestFileSystemSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void WebkitResolveLocalFileSystemSyncURLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void WebkitResolveLocalFileSystemURLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


}  // namespace v8_shared_worker_global_scope

usingnamespacev8_shared_worker_global_scope;

}  // namespace 

void V8SharedWorkerGlobalScope::Impl::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) {}

void V8SharedWorkerGlobalScope::Impl::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) {}

void V8SharedWorkerGlobalScope::Impl::InstallContextIndependentProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) {}

void V8SharedWorkerGlobalScope::Impl::InstallContextDependentProperties(v8::Local<v8::Context> context, const DOMWrapperWorld& world, v8::Local<v8::Object> instance_object, v8::Local<v8::Object> prototype_object, v8::Local<v8::Object> interface_object, v8::Local<v8::Template> interface_template, FeatureSelector feature_selector) {}


}  // namespace blink