#include "third_party/blink/renderer/bindings/core/v8/serialization/unpacked_serialized_script_value.h"
#include "base/ranges/algorithm.h"
#include "third_party/blink/renderer/bindings/core/v8/serialization/serialized_script_value.h"
#include "third_party/blink/renderer/bindings/core/v8/serialization/serialized_script_value_factory.h"
#include "third_party/blink/renderer/core/imagebitmap/image_bitmap.h"
#include "third_party/blink/renderer/core/typed_arrays/array_buffer/array_buffer_contents.h"
#include "third_party/blink/renderer/core/typed_arrays/dom_array_buffer.h"
#include "third_party/blink/renderer/core/typed_arrays/dom_shared_array_buffer.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
UnpackedSerializedScriptValue::UnpackedSerializedScriptValue(
scoped_refptr<SerializedScriptValue> value)
: … { … }
UnpackedSerializedScriptValue::~UnpackedSerializedScriptValue() = default;
void UnpackedSerializedScriptValue::Trace(Visitor* visitor) const { … }
v8::Local<v8::Value> UnpackedSerializedScriptValue::Deserialize(
v8::Isolate* isolate,
const DeserializeOptions& options) { … }
}