/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_INITIALIZER_H_ #define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_INITIALIZER_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "v8/include/v8-callbacks.h" #include "v8/include/v8.h" namespace blink { // Specifies how the near V8 heap limit event was handled by the callback. // This enum is also used for UMA histogram recording. It must be kept in sync // with the corresponding enum in tools/metrics/histograms/enums.xml. See that // enum for the detailed description of each case. // // These values are persisted to logs. Entries should not be renumbered and // numeric values should never be reused. enum class NearV8HeapLimitHandling { … }; // A callback function called when V8 reaches the heap limit. NearV8HeapLimitCallback; class CORE_EXPORT V8Initializer { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_INITIALIZER_H_