#include "third_party/blink/renderer/bindings/core/v8/v8_intersection_observer_delegate.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_intersection_observer_callback.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/intersection_observer/intersection_observer.h"
namespace blink {
V8IntersectionObserverDelegate::V8IntersectionObserverDelegate(
V8IntersectionObserverCallback* callback,
ScriptState* script_state)
: … { … }
V8IntersectionObserverDelegate::~V8IntersectionObserverDelegate() = default;
void V8IntersectionObserverDelegate::Deliver(
const HeapVector<Member<IntersectionObserverEntry>>& entries,
IntersectionObserver& observer) { … }
ExecutionContext* V8IntersectionObserverDelegate::GetExecutionContext() const { … }
void V8IntersectionObserverDelegate::Trace(Visitor* visitor) const { … }
}