#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_OBJECT_BUILDER_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_OBJECT_BUILDER_H_
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "v8/include/v8.h"
namespace blink {
class ScriptState;
class ScriptValue;
class CORE_EXPORT V8ObjectBuilder final { … };
}
#endif