chromium/third_party/blink/renderer/bindings/core/v8/v8_string_resource.h

/*
 * Copyright (C) 2009 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_STRING_RESOURCE_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_STRING_RESOURCE_H_

#include "base/notreached.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/string_resource.h"
#include "third_party/blink/renderer/platform/bindings/to_blink_string.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/text/string_view.h"
#include "third_party/blink/renderer/platform/wtf/threading.h"
#include "v8/include/v8.h"

namespace blink {

// V8StringResource is an adapter class that converts V8 values to Strings
// or AtomicStrings as appropriate, using multiple typecast operators.
enum V8StringResourceMode {};

template <V8StringResourceMode Mode = kDefaultMode>
class V8StringResource {};

template <>
inline bool V8StringResource<kDefaultMode>::IsValid() const {}

template <>
inline String V8StringResource<kDefaultMode>::FallbackString() const {}

template <>
inline bool V8StringResource<kTreatNullAsEmptyString>::IsValid() const {}

template <>
inline String V8StringResource<kTreatNullAsEmptyString>::FallbackString()
    const {}

template <>
inline bool V8StringResource<kTreatNullAsNullString>::IsValid() const {}

template <>
inline String V8StringResource<kTreatNullAsNullString>::FallbackString() const {}

template <>
inline bool V8StringResource<kTreatNullAndUndefinedAsNullString>::IsValid()
    const {}

template <>
inline String
V8StringResource<kTreatNullAndUndefinedAsNullString>::FallbackString() const {}

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_STRING_RESOURCE_H_