#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader_pixel_local_storage.h"
#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_texture.h"
#include "third_party/blink/renderer/modules/webgl/webgl_shader_pixel_local_storage.h"
#include "third_party/blink/renderer/modules/webgl/webgl_texture.h"
#include "third_party/blink/renderer/platform/bindings/cooperative_scheduling_helpers.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"
namespace blink {
bool V8WebGLShaderPixelLocalStorage::IsExposed(ExecutionContext* execution_context) { … }
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#endif
const WrapperTypeInfo V8WebGLShaderPixelLocalStorage::wrapper_type_info_{ … };
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic pop
#endif
const WrapperTypeInfo& WebGLShaderPixelLocalStorage::wrapper_type_info_ = …;
static_assert …;
namespace {
namespace v8_webgl_shader_pixel_local_storage {
void BeginPixelLocalStorageWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void EndPixelLocalStorageWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValuefvWEBGLOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValuefvWEBGLOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValuefvWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueivWEBGLOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueivWEBGLOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueivWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueuivWEBGLOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueuivWEBGLOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferPixelLocalClearValueuivWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferTexturePixelLocalStorageWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetFramebufferPixelLocalStorageParameterWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsCoherentOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void PixelLocalStorageBarrierWEBGLOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
}
usingnamespacev8_webgl_shader_pixel_local_storage;
}
void V8WebGLShaderPixelLocalStorage::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) { … }
void V8WebGLShaderPixelLocalStorage::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) { … }
void V8WebGLShaderPixelLocalStorage::InstallContextDependentProperties(v8::Local<v8::Context> context, const DOMWrapperWorld& world, v8::Local<v8::Object> instance_object, v8::Local<v8::Object> prototype_object, v8::Local<v8::Object> interface_object, v8::Local<v8::Template> interface_template, FeatureSelector feature_selector) { … }
}