chromium/out/Default/gen/third_party/blink/renderer/bindings/modules/v8/v8_webgl2_rendering_context.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl2_rendering_context.h"

#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_canvas_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_image_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_video_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_bitmap.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_data.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_offscreen_canvas.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_predefined_color_space.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_arraybuffer_arraybufferview.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_htmlcanvaselement_offscreencanvas.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_video_frame.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_active_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_context_attributes.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_framebuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_program.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_query.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_renderbuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sampler.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader_precision_format.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sync.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_texture.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_transform_feedback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_uniform_location.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_vertex_array_object.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/frame/dactyloscoper.h"
#include "third_party/blink/renderer/core/frame/web_feature.h"
#include "third_party/blink/renderer/core/html/canvas/html_canvas_element.h"
#include "third_party/blink/renderer/core/html/canvas/image_data.h"
#include "third_party/blink/renderer/core/html/html_image_element.h"
#include "third_party/blink/renderer/core/html/media/html_video_element.h"
#include "third_party/blink/renderer/core/imagebitmap/image_bitmap.h"
#include "third_party/blink/renderer/core/offscreencanvas/offscreen_canvas.h"
#include "third_party/blink/renderer/modules/webcodecs/video_frame.h"
#include "third_party/blink/renderer/modules/webgl/webgl2_rendering_context.h"
#include "third_party/blink/renderer/modules/webgl/webgl_active_info.h"
#include "third_party/blink/renderer/modules/webgl/webgl_buffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_framebuffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_program.h"
#include "third_party/blink/renderer/modules/webgl/webgl_query.h"
#include "third_party/blink/renderer/modules/webgl/webgl_renderbuffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_sampler.h"
#include "third_party/blink/renderer/modules/webgl/webgl_shader.h"
#include "third_party/blink/renderer/modules/webgl/webgl_shader_precision_format.h"
#include "third_party/blink/renderer/modules/webgl/webgl_sync.h"
#include "third_party/blink/renderer/modules/webgl/webgl_texture.h"
#include "third_party/blink/renderer/modules/webgl/webgl_transform_feedback.h"
#include "third_party/blink/renderer/modules/webgl/webgl_uniform_location.h"
#include "third_party/blink/renderer/modules/webgl/webgl_vertex_array_object.h"
#include "third_party/blink/renderer/platform/bindings/cooperative_scheduling_helpers.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"

namespace blink {



bool V8WebGL2RenderingContext::IsExposed(ExecutionContext* execution_context) {}

// Construction of WrapperTypeInfo may require non-trivial initialization due
// to cross-component address resolution in order to load the pointer to the
// parent interface's WrapperTypeInfo.  We ignore this issue because the issue
// happens only on component builds and the official release builds
// (statically-linked builds) are never affected by this issue.
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#endif

const WrapperTypeInfo V8WebGL2RenderingContext::wrapper_type_info_{};

#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic pop
#endif

const WrapperTypeInfo& WebGL2RenderingContext::wrapper_type_info_ =;

// [ActiveScriptWrappable]
static_assert;

namespace  {

namespace v8_webgl2_rendering_context {

void CanvasAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


void DrawingBufferWidthAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


void DrawingBufferHeightAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


void DrawingBufferFormatAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}


void DrawingBufferColorSpaceAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawingBufferColorSpaceAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void UnpackColorSpaceAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void UnpackColorSpaceAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}
















































































































































































































































































































































































































































































































































































void ActiveTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void AttachShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BeginQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BeginTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindAttribLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindBufferOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_buffer, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void BindBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindBufferBaseOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindBufferRangeOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindFramebufferOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_framebuffer, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void BindFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindTextureOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_texture, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void BindTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BindVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlendColorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlendEquationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlendEquationSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlendFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlendFuncSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BlitFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferDataOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferDataOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferDataOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferDataOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferSubDataOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferSubDataOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void BufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CheckFramebufferStatusOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mask, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferfiOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, float v8_arg3_depth, int32_t v8_arg4_stencil, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferfiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferfvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferfvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferfvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferfvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferfvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferfvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferfvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferuivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferuivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferuivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferuivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearBufferuivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferuivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearBufferuivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearColorOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, float v8_arg1_red, float v8_arg2_green, float v8_arg3_blue, float v8_arg4_alpha, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearColorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearDepthOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, float v8_arg1_depth, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearDepthOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClearStencilOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_s, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ClearStencilOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ClientWaitSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ColorMaskOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, bool v8_arg1_red, bool v8_arg2_green, bool v8_arg3_blue, bool v8_arg4_alpha, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ColorMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CommitOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompileShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CompressedTexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CopyBufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CopyTexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CopyTexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CopyTexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CreateVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void CullFaceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DeleteVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DepthFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DepthMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DepthRangeOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DetachShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DisableOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DisableVertexAttribArrayOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DisableVertexAttribArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawArraysOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mode, int32_t v8_arg2_first, int32_t v8_arg3_count, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawArraysOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawArraysInstancedOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawBuffersOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Array> v8_arg1_buffers, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawBuffersOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawElementsOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mode, int32_t v8_arg2_count, uint32_t v8_arg3_type, int64_t v8_arg4_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void DrawElementsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawElementsInstancedOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawRangeElementsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void DrawingBufferStorageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EnableOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EnableVertexAttribArrayOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void EnableVertexAttribArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EndQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void EndTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FenceSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FinishOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FlushOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FramebufferRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FramebufferTexture2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FramebufferTextureLayerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void FrontFaceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GenerateMipmapOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetActiveAttribOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetActiveUniformOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetActiveUniformBlockNameOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetActiveUniformBlockParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetActiveUniformsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetAttachedShadersOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetAttribLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetBufferParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetBufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetContextAttributesOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetErrorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetExtensionOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetFragDataLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetFramebufferAttachmentParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetIndexedParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetInternalformatParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetProgramInfoLogOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetProgramParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetQueryParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetRenderbufferParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetSamplerParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetShaderInfoLogOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetShaderParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetShaderPrecisionFormatOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetShaderSourceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetSupportedExtensionsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetSyncParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetTexParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetTransformFeedbackVaryingOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetUniformOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetUniformBlockIndexOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetUniformIndicesOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetUniformLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetVertexAttribOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void GetVertexAttribOffsetOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void HintOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void InvalidateFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void InvalidateSubFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsContextLostOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsEnabledOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void IsVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void LineWidthOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void LinkProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void MakeXRCompatibleOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void PauseTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void PixelStoreiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void PolygonOffsetOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ReadBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ReadPixelsOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ReadPixelsOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ReadPixelsOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ReadPixelsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void RenderbufferStorageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void RenderbufferStorageMultisampleOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ResumeTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SampleCoverageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SamplerParameterfOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void SamplerParameteriOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ScissorOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_x, int32_t v8_arg2_y, int32_t v8_arg3_width, int32_t v8_arg4_height, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void ScissorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void ShaderSourceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilFuncSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilMaskSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilOpOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void StencilOpSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload11(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload12(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload13(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload14(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload15(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload16(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationOverload17(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexParameterfOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexParameteriOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexStorage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexStorage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload11(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload12(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload13(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload14(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload15(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload16(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationOverload17(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void TransformFeedbackVaryingsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform1UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform1UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}

void Uniform2FOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) {}

void Uniform2FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform2UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform2UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, int32_t v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform3UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform3UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, float v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, int32_t v8_arg4_z, int32_t v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void Uniform4UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void Uniform4UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformBlockBindingOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix2X4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix2X4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix3X4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix3X4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void UniformMatrix4X3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UniformMatrix4X3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void UseProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void ValidateProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib1FOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib1FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib1FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib1FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib1FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib1FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib1FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib2FOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib2FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib2FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib2FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib3FOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib3FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib3FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib3FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib4FOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, float v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib4FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib4FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib4FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttrib4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttrib4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribDivisorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttribI4IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttribI4IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttribI4UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttribI4UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribI4UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribIPointerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void VertexAttribPointerOperationNoAllocDirectCallArg6(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, int32_t v8_arg2_size, uint32_t v8_arg3_type, bool v8_arg4_normalized, int32_t v8_arg5_stride, int64_t v8_arg6_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void VertexAttribPointerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void ViewportOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_x, int32_t v8_arg2_y, int32_t v8_arg3_width, int32_t v8_arg4_height, v8::FastApiCallbackOptions& v8_arg_callback_options) {}void ViewportOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}void WaitSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {}usingnamespacev8_webgl2_rendering_contextvoid V8WebGL2RenderingContext::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) {}void V8WebGL2RenderingContext::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) {}void V8WebGL2RenderingContext::InstallContextIndependentProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) {}void V8WebGL2RenderingContext::InstallContextDependentProperties(v8::Local<v8::Context> context, const DOMWrapperWorld& world, v8::Local<v8::Object> instance_object, v8::Local<v8::Object> prototype_object, v8::Local<v8::Object> interface_object, v8::Local<v8::Template> interface_template, FeatureSelector feature_selector) {}