#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl2_rendering_context.h"
#include "third_party/blink/public/mojom/origin_trial_feature/origin_trial_feature.mojom-shared.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_canvas_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_image_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_html_video_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_bitmap.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_image_data.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_offscreen_canvas.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_predefined_color_space.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_set_return_value_for_core.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_arraybuffer_arraybufferview.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_htmlcanvaselement_offscreencanvas.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_video_frame.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_active_info.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_buffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_context_attributes.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_framebuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_program.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_query.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_renderbuffer.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sampler.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_shader_precision_format.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_sync.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_texture.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_transform_feedback.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_uniform_location.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webgl_vertex_array_object.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/frame/dactyloscoper.h"
#include "third_party/blink/renderer/core/frame/web_feature.h"
#include "third_party/blink/renderer/core/html/canvas/html_canvas_element.h"
#include "third_party/blink/renderer/core/html/canvas/image_data.h"
#include "third_party/blink/renderer/core/html/html_image_element.h"
#include "third_party/blink/renderer/core/html/media/html_video_element.h"
#include "third_party/blink/renderer/core/imagebitmap/image_bitmap.h"
#include "third_party/blink/renderer/core/offscreencanvas/offscreen_canvas.h"
#include "third_party/blink/renderer/modules/webcodecs/video_frame.h"
#include "third_party/blink/renderer/modules/webgl/webgl2_rendering_context.h"
#include "third_party/blink/renderer/modules/webgl/webgl_active_info.h"
#include "third_party/blink/renderer/modules/webgl/webgl_buffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_framebuffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_program.h"
#include "third_party/blink/renderer/modules/webgl/webgl_query.h"
#include "third_party/blink/renderer/modules/webgl/webgl_renderbuffer.h"
#include "third_party/blink/renderer/modules/webgl/webgl_sampler.h"
#include "third_party/blink/renderer/modules/webgl/webgl_shader.h"
#include "third_party/blink/renderer/modules/webgl/webgl_shader_precision_format.h"
#include "third_party/blink/renderer/modules/webgl/webgl_sync.h"
#include "third_party/blink/renderer/modules/webgl/webgl_texture.h"
#include "third_party/blink/renderer/modules/webgl/webgl_transform_feedback.h"
#include "third_party/blink/renderer/modules/webgl/webgl_uniform_location.h"
#include "third_party/blink/renderer/modules/webgl/webgl_vertex_array_object.h"
#include "third_party/blink/renderer/platform/bindings/cooperative_scheduling_helpers.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/idl_member_installer.h"
#include "third_party/blink/renderer/platform/bindings/runtime_call_stats.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"
namespace blink {
bool V8WebGL2RenderingContext::IsExposed(ExecutionContext* execution_context) { … }
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#endif
const WrapperTypeInfo V8WebGL2RenderingContext::wrapper_type_info_{ … };
#if defined(COMPONENT_BUILD) && defined(WIN32) && defined(__clang__)
#pragma clang diagnostic pop
#endif
const WrapperTypeInfo& WebGL2RenderingContext::wrapper_type_info_ = …;
static_assert …;
namespace {
namespace v8_webgl2_rendering_context {
void CanvasAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferWidthAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferHeightAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferFormatAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferColorSpaceAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferColorSpaceAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void UnpackColorSpaceAttributeGetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void UnpackColorSpaceAttributeSetCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ActiveTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void AttachShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BeginQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BeginTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindAttribLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindBufferOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_buffer, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void BindBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindBufferBaseOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindBufferRangeOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindFramebufferOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_framebuffer, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void BindFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindTextureOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_target, v8::Local<v8::Value> v8_arg2_texture, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void BindTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BindVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlendColorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlendEquationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlendEquationSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlendFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlendFuncSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BlitFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferDataOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferDataOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferDataOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferDataOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferSubDataOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferSubDataOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void BufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CheckFramebufferStatusOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mask, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferfiOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, float v8_arg3_depth, int32_t v8_arg4_stencil, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferfiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferfvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferfvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferfvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferfvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferfvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferfvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferfvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferuivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferuivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferuivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferuivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_buffer, int32_t v8_arg2_drawbuffer, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearBufferuivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferuivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearBufferuivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearColorOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, float v8_arg1_red, float v8_arg2_green, float v8_arg3_blue, float v8_arg4_alpha, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearColorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearDepthOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, float v8_arg1_depth, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearDepthOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClearStencilOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_s, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ClearStencilOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ClientWaitSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ColorMaskOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, bool v8_arg1_red, bool v8_arg2_green, bool v8_arg3_blue, bool v8_arg4_alpha, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ColorMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CommitOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompileShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CompressedTexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CopyBufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CopyTexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CopyTexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CopyTexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CreateVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void CullFaceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DeleteVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DepthFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DepthMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DepthRangeOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DetachShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DisableOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DisableVertexAttribArrayOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void DisableVertexAttribArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawArraysOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mode, int32_t v8_arg2_first, int32_t v8_arg3_count, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void DrawArraysOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawArraysInstancedOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawBuffersOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Array> v8_arg1_buffers, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void DrawBuffersOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawElementsOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_mode, int32_t v8_arg2_count, uint32_t v8_arg3_type, int64_t v8_arg4_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void DrawElementsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawElementsInstancedOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawRangeElementsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void DrawingBufferStorageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void EnableOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void EnableVertexAttribArrayOperationNoAllocDirectCallArg1(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void EnableVertexAttribArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void EndQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void EndTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FenceSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FinishOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FlushOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferTexture2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FramebufferTextureLayerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void FrontFaceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GenerateMipmapOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetActiveAttribOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetActiveUniformOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetActiveUniformBlockNameOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetActiveUniformBlockParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetActiveUniformsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetAttachedShadersOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetAttribLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetBufferParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetBufferSubDataOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetContextAttributesOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetErrorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetExtensionOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetFragDataLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetFramebufferAttachmentParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetIndexedParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetInternalformatParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetProgramInfoLogOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetProgramParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetQueryParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetRenderbufferParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetSamplerParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetShaderInfoLogOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetShaderParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetShaderPrecisionFormatOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetShaderSourceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetSupportedExtensionsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetSyncParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetTexParameterOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetTransformFeedbackVaryingOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetUniformOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetUniformBlockIndexOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetUniformIndicesOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetUniformLocationOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetVertexAttribOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void GetVertexAttribOffsetOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void HintOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void InvalidateFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void InvalidateSubFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsContextLostOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsEnabledOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsFramebufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsQueryOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsRenderbufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsSamplerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsShaderOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsTextureOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void IsVertexArrayOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void LineWidthOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void LinkProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void MakeXRCompatibleOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void PauseTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void PixelStoreiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void PolygonOffsetOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ReadBufferOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ReadPixelsOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ReadPixelsOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ReadPixelsOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ReadPixelsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void RenderbufferStorageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void RenderbufferStorageMultisampleOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ResumeTransformFeedbackOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void SampleCoverageOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void SamplerParameterfOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void SamplerParameteriOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ScissorOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_x, int32_t v8_arg2_y, int32_t v8_arg3_width, int32_t v8_arg4_height, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void ScissorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void ShaderSourceOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilFuncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilFuncSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilMaskOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilMaskSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilOpOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void StencilOpSeparateOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload11(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload12(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload13(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload14(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload15(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload16(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationOverload17(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexParameterfOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexParameteriOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexStorage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexStorage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload10(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload11(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload12(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload13(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload14(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload15(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload16(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationOverload17(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage2DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload5(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload6(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload7(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload8(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationOverload9(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TexSubImage3DOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void TransformFeedbackVaryingsOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform1UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform1UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }
void Uniform2FOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }
void Uniform2FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform2UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform2UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, int32_t v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform3UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform3UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, float v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, int32_t v8_arg2_x, int32_t v8_arg3_y, int32_t v8_arg4_z, int32_t v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationNoAllocDirectCallOverload3Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationNoAllocDirectCallOverload4Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4UivOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, uint32_t v8_arg4_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, uint32_t v8_arg3_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void Uniform4UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void Uniform4UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformBlockBindingOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix2X4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix2X4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix3X4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix3X4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload3Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload3Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload4Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationNoAllocDirectCallOverload4Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_array, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4FvOperationOverload3(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4FvOperationOverload4(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload1Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Value> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg5(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, uint32_t v8_arg5_src_length, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg4(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, uint32_t v8_arg4_src_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationNoAllocDirectCallOverload2Arg3(v8::Local<v8::Object> v8_arg0_receiver, v8::Local<v8::Value> v8_arg1_location, bool v8_arg2_transpose, v8::Local<v8::Array> v8_arg3_value, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void UniformMatrix4X3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UniformMatrix4X3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void UseProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void ValidateProgramOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib1FOperationNoAllocDirectCallArg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib1FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib1FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib1FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib1FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib1FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib1FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib2FOperationNoAllocDirectCallArg3(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib2FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib2FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib2FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib2FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib2FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib2FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib3FOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib3FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib3FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib3FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib3FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib3FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib3FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib4FOperationNoAllocDirectCallArg5(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, float v8_arg2_x, float v8_arg3_y, float v8_arg4_z, float v8_arg5_w, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib4FOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib4FvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Value> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib4FvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, v8::Local<v8::Array> v8_arg2_values, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttrib4FvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib4FvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttrib4FvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribDivisorOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4IOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4IvOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttribI4IvOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttribI4IvOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4IvOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4IvOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4UiOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4UivOperationNoAllocDirectCallOverload1Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Value> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttribI4UivOperationNoAllocDirectCallOverload2Arg2(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_index, v8::Local<v8::Array> v8_arg2_v, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttribI4UivOperationOverload1(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4UivOperationOverload2(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribI4UivOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribIPointerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void VertexAttribPointerOperationNoAllocDirectCallArg6(v8::Local<v8::Object> v8_arg0_receiver, uint32_t v8_arg1_indx, int32_t v8_arg2_size, uint32_t v8_arg3_type, bool v8_arg4_normalized, int32_t v8_arg5_stride, int64_t v8_arg6_offset, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void VertexAttribPointerOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void ViewportOperationNoAllocDirectCallArg4(v8::Local<v8::Object> v8_arg0_receiver, int32_t v8_arg1_x, int32_t v8_arg2_y, int32_t v8_arg3_width, int32_t v8_arg4_height, v8::FastApiCallbackOptions& v8_arg_callback_options) { … }void ViewportOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }void WaitSyncOperationCallback(const v8::FunctionCallbackInfo<v8::Value>& info) { … }usingnamespacev8_webgl2_rendering_contextvoid V8WebGL2RenderingContext::InstallInterfaceTemplate(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> interface_template) { … }void V8WebGL2RenderingContext::InstallUnconditionalProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) { … }void V8WebGL2RenderingContext::InstallContextIndependentProperties(v8::Isolate* isolate, const DOMWrapperWorld& world, v8::Local<v8::Template> instance_template, v8::Local<v8::Template> prototype_template, v8::Local<v8::Template> interface_template) { … }void V8WebGL2RenderingContext::InstallContextDependentProperties(v8::Local<v8::Context> context, const DOMWrapperWorld& world, v8::Local<v8::Object> instance_object, v8::Local<v8::Object> prototype_object, v8::Local<v8::Object> interface_object, v8::Local<v8::Template> interface_template, FeatureSelector feature_selector) { … }