#include "third_party/blink/renderer/bindings/modules/v8/v8_union_encodedaudiochunk_encodedaudiochunkorencodedvideochunksequence_encodedvideochunk.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_encoded_audio_chunk.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_encoded_video_chunk.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_union_encodedaudiochunk_encodedvideochunk.h"
#include "third_party/blink/renderer/modules/webcodecs/encoded_audio_chunk.h"
#include "third_party/blink/renderer/modules/webcodecs/encoded_video_chunk.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk* V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) { … }
V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk(const HeapVector<Member<V8UnionEncodedAudioChunkOrEncodedVideoChunk>>& value) : … { … }
V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk(HeapVector<Member<V8UnionEncodedAudioChunkOrEncodedVideoChunk>>&& value) : … { … }
void V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Set(const HeapVector<Member<V8UnionEncodedAudioChunkOrEncodedVideoChunk>>& value) { … }
void V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Set(HeapVector<Member<V8UnionEncodedAudioChunkOrEncodedVideoChunk>>&& value) { … }
V8UnionEncodedAudioChunkOrEncodedVideoChunk* V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::GetAsV8UnionEncodedAudioChunkOrEncodedVideoChunk() const { … }
void V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Set(const V8UnionEncodedAudioChunkOrEncodedVideoChunk* value) { … }
v8::Local<v8::Value> V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::ToV8(ScriptState* script_state) const { … }
void V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Trace(Visitor* visitor) const { … }
void V8UnionEncodedAudioChunkOrEncodedAudioChunkOrEncodedVideoChunkSequenceOrEncodedVideoChunk::Clear() { … }
}