#include "third_party/blink/renderer/core/accessibility/ax_context.h"
#include "third_party/blink/renderer/core/accessibility/ax_object_cache.h"
#include "third_party/blink/renderer/core/dom/document.h"
namespace blink {
class AXObjectCache;
AXContext::AXContext(Document& document, const ui::AXMode& ax_mode)
: … { … }
AXContext::~AXContext() { … }
AXObjectCache& AXContext::GetAXObjectCache() { … }
bool AXContext::HasActiveDocument() { … }
Document* AXContext::GetDocument() { … }
void AXContext::SetAXMode(const ui::AXMode& mode) { … }
}