/* * Copyright (C) 2003, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_AX_OBJECT_CACHE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_AX_OBJECT_CACHE_H_ #include "base/gtest_prod_util.h" #include "base/memory/stack_allocated.h" #include "third_party/blink/renderer/core/accessibility/axid.h" #include "third_party/blink/renderer/core/accessibility/blink_ax_event_intent.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/dom/document.h" #include "third_party/blink/renderer/platform/wtf/hash_counted_set.h" #include "third_party/blink/renderer/platform/wtf/vector.h" #include "ui/accessibility/ax_error_types.h" namespace gfx { class Point; } namespace ui { class AXMode; struct AXTreeUpdate; } namespace blink { class AbstractInlineTextBox; class AriaNotifications; class AriaNotificationOptions; class AXObject; class AccessibleNode; class ComputedAccessibleNode; class HTMLCanvasElement; class HTMLOptionElement; class HTMLFrameOwnerElement; class HTMLSelectElement; struct PhysicalRect; class WebPluginContainer; class CORE_EXPORT AXObjectCache : public GarbageCollected<AXObjectCache> { … }; class ScopedFreezeAXCache { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_AX_OBJECT_CACHE_H_