// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_SCOPED_BLINK_AX_EVENT_INTENT_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_SCOPED_BLINK_AX_EVENT_INTENT_H_ #include "third_party/blink/renderer/core/accessibility/blink_ax_event_intent.h" #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/dom/document.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { // Annotates all accessibility events that are raised while an instance of this // class is alive with a specific intent or intents. Multiple instances with // different intents could be alive at the same time. // // An event intent is a description of what caused an accessibility event and // may include user actions such as paste, or page actions such as a text // insertion. Before firing a bunch of accessibility events that have the same // cause, create an instance of ScopedBlinkAXEventIntent. Multiple event intents // could be in effect at the same time, such as "selection move" and "text // insertion". As long as an instance of ScopedBlinkAXEventIntent is alive, all // accessibility events that are raised will be annotated with the same intent // or intents. class CORE_EXPORT ScopedBlinkAXEventIntent final { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_ACCESSIBILITY_SCOPED_BLINK_AX_EVENT_INTENT_H_