#include "third_party/blink/renderer/core/animation/animation_time_delta.h"
#include "third_party/blink/renderer/core/core_export.h"
namespace blink {
#if !BUILDFLAG(BLINK_ANIMATION_USE_TIME_DELTA)
bool CORE_EXPORT operator==(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
bool CORE_EXPORT operator!=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
bool CORE_EXPORT operator>(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
bool CORE_EXPORT operator<(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
bool CORE_EXPORT operator>=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
bool CORE_EXPORT operator<=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) { … }
std::ostream& operator<<(std::ostream& os, const AnimationTimeDelta& time) { … }
#endif
}