#include "third_party/blink/renderer/core/animation/css/css_animation_data.h"
#include "third_party/blink/renderer/core/animation/timing.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
namespace blink {
CSSAnimationData::CSSAnimationData() : … { … }
CSSAnimationData::CSSAnimationData(const CSSAnimationData& other) = default;
std::optional<double> CSSAnimationData::InitialDuration() { … }
const AtomicString& CSSAnimationData::InitialName() { … }
const StyleTimeline& CSSAnimationData::InitialTimeline() { … }
bool CSSAnimationData::AnimationsMatchForStyleRecalc(
const CSSAnimationData& other) const { … }
Timing CSSAnimationData::ConvertToTiming(size_t index) const { … }
const StyleTimeline& CSSAnimationData::GetTimeline(size_t index) const { … }
}