#include "third_party/blink/renderer/core/animation/css/css_animation_update.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
CSSAnimationUpdate::CSSAnimationUpdate() = default;
CSSAnimationUpdate::~CSSAnimationUpdate() = default;
void CSSAnimationUpdate::Copy(const CSSAnimationUpdate& update) { … }
void CSSAnimationUpdate::Clear() { … }
void CSSAnimationUpdate::StartTransition(
const PropertyHandle& property,
const ComputedStyle* from,
const ComputedStyle* to,
const ComputedStyle* reversing_adjusted_start_value,
double reversing_shortening_factor,
const InertEffect& effect) { … }
void CSSAnimationUpdate::UnstartTransition(const PropertyHandle& property) { … }
}