chromium/third_party/blink/renderer/core/animation/css/css_animation_update.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_CSS_ANIMATION_UPDATE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_CSS_ANIMATION_UPDATE_H_

#include <optional>

#include "third_party/blink/renderer/core/animation/animation_timeline.h"
#include "third_party/blink/renderer/core/animation/css/css_timeline_map.h"
#include "third_party/blink/renderer/core/animation/deferred_timeline.h"
#include "third_party/blink/renderer/core/animation/effect_stack.h"
#include "third_party/blink/renderer/core/animation/inert_effect.h"
#include "third_party/blink/renderer/core/animation/interpolation.h"
#include "third_party/blink/renderer/core/animation/keyframe_effect_model.h"
#include "third_party/blink/renderer/core/animation/scroll_timeline.h"
#include "third_party/blink/renderer/core/animation/timeline_offset.h"
#include "third_party/blink/renderer/core/animation/view_timeline.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_keyframes_rule.h"
#include "third_party/blink/renderer/core/css/css_property_equality.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/core/style/scoped_css_name.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

class Animation;
class ComputedStyle;

class NewCSSAnimation {};

class UpdatedCSSAnimation {};

}  // namespace blink

WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS()
WTF_ALLOW_INIT_WITH_MEM_FUNCTIONS()

namespace blink {

// This class stores the CSS Animations/Transitions information we use during a
// style recalc. This includes updates to animations/transitions as well as the
// Interpolations to be applied.
class CORE_EXPORT CSSAnimationUpdate final {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_CSS_ANIMATION_UPDATE_H_