#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_CSS_ANIMATIONS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_CSS_ANIMATIONS_H_
#include "base/check_op.h"
#include "third_party/blink/renderer/core/animation/css/css_animation_data.h"
#include "third_party/blink/renderer/core/animation/css/css_animation_update.h"
#include "third_party/blink/renderer/core/animation/css/css_timeline_map.h"
#include "third_party/blink/renderer/core/animation/css/css_transition_data.h"
#include "third_party/blink/renderer/core/animation/inert_effect.h"
#include "third_party/blink/renderer/core/animation/interpolation.h"
#include "third_party/blink/renderer/core/animation/timeline_offset.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_keyframes_rule.h"
#include "third_party/blink/renderer/core/css/css_property_value_set.h"
#include "third_party/blink/renderer/core/css/properties/css_bitset.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
class CSSTransitionData;
class ComputedStyleBuilder;
class Element;
class StylePropertyShorthand;
class StyleResolver;
class StyleTimeline;
class WritingDirectionMode;
class CORE_EXPORT CSSAnimations final { … };
template <>
struct DowncastTraits<CSSAnimations::AnimationEventDelegate> { … };
template <>
struct DowncastTraits<CSSAnimations::TransitionEventDelegate> { … };
}
#endif