#include "third_party/blink/renderer/core/animation/css_paint_interpolation_type.h"
#include <memory>
#include <utility>
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/animation/css_color_interpolation_type.h"
#include "third_party/blink/renderer/core/css/css_property_names.h"
#include "third_party/blink/renderer/core/css/resolver/style_resolver.h"
#include "third_party/blink/renderer/core/css/resolver/style_resolver_state.h"
#include "third_party/blink/renderer/core/css/style_color.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
namespace {
static bool GetColorFromPaint(const SVGPaint& paint, StyleColor& result) { … }
bool GetColor(const CSSProperty& property,
const ComputedStyle& style,
StyleColor& result) { … }
}
InterpolationValue CSSPaintInterpolationType::MaybeConvertNeutral(
const InterpolationValue&,
ConversionCheckers&) const { … }
InterpolationValue CSSPaintInterpolationType::MaybeConvertInitial(
const StyleResolverState& state,
ConversionCheckers& conversion_checkers) const { … }
PairwiseInterpolationValue CSSPaintInterpolationType::MaybeMergeSingles(
InterpolationValue&& start,
InterpolationValue&& end) const { … }
class InheritedPaintChecker
: public CSSInterpolationType::CSSConversionChecker { … };
InterpolationValue CSSPaintInterpolationType::MaybeConvertInherit(
const StyleResolverState& state,
ConversionCheckers& conversion_checkers) const { … }
InterpolationValue CSSPaintInterpolationType::MaybeConvertValue(
const CSSValue& value,
const StyleResolverState* state,
ConversionCheckers&) const { … }
InterpolationValue
CSSPaintInterpolationType::MaybeConvertStandardPropertyUnderlyingValue(
const ComputedStyle& style) const { … }
void CSSPaintInterpolationType::ApplyStandardPropertyValue(
const InterpolableValue& interpolable_color,
const NonInterpolableValue*,
StyleResolverState& state) const { … }
}