#include "third_party/blink/renderer/core/animation/css_ray_interpolation_type.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/animation/interpolable_length.h"
#include "third_party/blink/renderer/core/css/basic_shape_functions.h"
#include "third_party/blink/renderer/core/css/css_identifier_value.h"
#include "third_party/blink/renderer/core/css/css_math_function_value.h"
#include "third_party/blink/renderer/core/css/css_numeric_literal_value.h"
#include "third_party/blink/renderer/core/css/css_primitive_value_mappings.h"
#include "third_party/blink/renderer/core/css/css_ray_value.h"
#include "third_party/blink/renderer/core/css/css_value_list.h"
#include "third_party/blink/renderer/core/css/resolver/style_resolver_state.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/core/style/shape_offset_path_operation.h"
#include "third_party/blink/renderer/core/style/style_ray.h"
blink