chromium/third_party/blink/renderer/core/animation/document_animations.cc

/*
 * Copyright (C) 2013 Google Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
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 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#include "third_party/blink/renderer/core/animation/document_animations.h"

#include <algorithm>

#include "cc/animation/animation_host.h"
#include "cc/animation/animation_timeline.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/core/animation/animation_clock.h"
#include "third_party/blink/renderer/core/animation/animation_timeline.h"
#include "third_party/blink/renderer/core/animation/keyframe_effect.h"
#include "third_party/blink/renderer/core/animation/pending_animations.h"
#include "third_party/blink/renderer/core/animation/worklet_animation_controller.h"
#include "third_party/blink/renderer/core/css/style_engine.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/dom/node_computed_style.h"
#include "third_party/blink/renderer/core/execution_context/agent.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/local_frame_view.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/core/page/chrome_client.h"
#include "third_party/blink/renderer/core/page/page.h"
#include "third_party/blink/renderer/core/page/page_animator.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/scheduler/public/event_loop.h"

namespace blink {

namespace {

void UpdateAnimationTiming(
    Document& document,
    HeapHashSet<WeakMember<AnimationTimeline>>& timelines,
    TimingUpdateReason reason) {}

bool CompareAnimations(const Member<Animation>& left,
                       const Member<Animation>& right) {}
}  // namespace

DocumentAnimations::DocumentAnimations(Document* document)
    :{}

void DocumentAnimations::AddTimeline(AnimationTimeline& timeline) {}

void DocumentAnimations::UpdateAnimationTimingForAnimationFrame() {}

bool DocumentAnimations::NeedsAnimationTimingUpdate() {}

void DocumentAnimations::UpdateAnimationTimingIfNeeded() {}

void DocumentAnimations::UpdateAnimations(
    DocumentLifecycle::LifecycleState required_lifecycle_state,
    const PaintArtifactCompositor* paint_artifact_compositor,
    bool compositor_properties_updated) {}

void DocumentAnimations::MarkPendingIfCompositorPropertyAnimationChanges(
    const PaintArtifactCompositor* paint_artifact_compositor) {}

size_t DocumentAnimations::GetAnimationsCount() {}

void DocumentAnimations::MarkAnimationsCompositorPending() {}

HeapVector<Member<Animation>> DocumentAnimations::getAnimations(
    const TreeScope& tree_scope) {}

void DocumentAnimations::DetachCompositorTimelines() {}

void DocumentAnimations::Trace(Visitor* visitor) const {}

void DocumentAnimations::GetAnimationsTargetingTreeScope(
    HeapVector<Member<Animation>>& animations,
    const TreeScope& tree_scope) {}

void DocumentAnimations::RemoveReplacedAnimations(
    DocumentAnimations::ReplaceableAnimationsMap* replaceable_animations_map) {}

}  // namespace blink