#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_EFFECT_INPUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_EFFECT_INPUT_H_
#include "third_party/blink/renderer/core/animation/effect_model.h"
#include "third_party/blink/renderer/core/animation/keyframe_effect_model.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class Element;
class ExceptionState;
class ScriptState;
class ScriptValue;
class CORE_EXPORT EffectInput { … };
}
#endif