/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/animation/element_animations.h" #include "third_party/blink/renderer/core/css/css_property_equality.h" #include "third_party/blink/renderer/core/css/properties/css_property.h" #include "third_party/blink/renderer/core/css/properties/longhands.h" #include "third_party/blink/renderer/core/style/computed_style.h" namespace blink { ElementAnimations::ElementAnimations() : … { … } ElementAnimations::~ElementAnimations() = default; void ElementAnimations::RestartAnimationOnCompositor() { … } void ElementAnimations::Trace(Visitor* visitor) const { … } bool ElementAnimations::UpdateBoxSizeAndCheckTransformAxisAlignment( const gfx::SizeF& box_size) { … } bool ElementAnimations::IsIdentityOrTranslation() const { … } void ElementAnimations::RecalcCompositedStatus(Element* element, const CSSProperty& property) { … } bool ElementAnimations::SetCompositedClipPathStatus( CompositedPaintStatus status) { … } bool ElementAnimations::SetCompositedBackgroundColorStatus( CompositedPaintStatus status) { … } bool ElementAnimations::HasAnimationForProperty(const CSSProperty& property) { … } } // namespace blink