#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_DYNAMIC_RANGE_LIMIT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_DYNAMIC_RANGE_LIMIT_H_
#include "base/notreached.h"
#include "third_party/blink/renderer/core/animation/interpolable_value.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css_value_keywords.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
namespace blink {
class CORE_EXPORT InterpolableDynamicRangeLimit final
: public InterpolableValue { … };
template <>
struct DowncastTraits<InterpolableDynamicRangeLimit> { … };
}
#endif