#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_LENGTH_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_LENGTH_H_
#include <optional>
#include "base/notreached.h"
#include "third_party/blink/renderer/core/animation/interpolation_value.h"
#include "third_party/blink/renderer/core/animation/pairwise_interpolation_value.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_primitive_value.h"
#include "third_party/blink/renderer/core/css_value_keywords.h"
#include "third_party/blink/renderer/core/style/computed_style_base_constants.h"
#include "third_party/blink/renderer/platform/geometry/length.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CSSToLengthConversionData;
class CSSMathExpressionNode;
class CSSProperty;
class CORE_EXPORT InterpolableLength final : public InterpolableValue { … };
template <>
struct DowncastTraits<InterpolableLength> { … };
}
#endif