#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_SHADOW_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_SHADOW_H_
#include "base/notreached.h"
#include "third_party/blink/renderer/core/animation/interpolable_color.h"
#include "third_party/blink/renderer/core/animation/interpolable_length.h"
#include "third_party/blink/renderer/core/animation/interpolable_value.h"
#include "third_party/blink/renderer/core/animation/interpolation_value.h"
#include "third_party/blink/renderer/core/animation/pairwise_interpolation_value.h"
#include "third_party/blink/renderer/core/style/shadow_data.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CSSValue;
class StyleResolverState;
class UnderlyingValue;
class InterpolableShadow : public InterpolableValue { … };
template <>
struct DowncastTraits<InterpolableShadow> { … };
}
#endif