#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_VALUE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_VALUE_H_
#include <array>
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_math_expression_node.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
#include "third_party/blink/renderer/platform/wtf/wtf_size_t.h"
namespace blink {
class CORE_EXPORT InterpolableValue
: public GarbageCollected<InterpolableValue> { … };
class CORE_EXPORT InlinedInterpolableDouble final { … };
class CORE_EXPORT InterpolableNumber final : public InterpolableValue { … };
static_assert …;
class CORE_EXPORT InterpolableList final : public InterpolableValue { … };
template <>
struct DowncastTraits<InterpolableNumber> { … };
template <>
struct DowncastTraits<InterpolableList> { … };
}
#endif