chromium/third_party/blink/renderer/core/animation/interpolation_type.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLATION_TYPE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLATION_TYPE_H_

#include <memory>

#include "third_party/blink/renderer/core/animation/interpolation_value.h"
#include "third_party/blink/renderer/core/animation/keyframe.h"
#include "third_party/blink/renderer/core/animation/pairwise_interpolation_value.h"
#include "third_party/blink/renderer/core/animation/primitive_interpolation.h"
#include "third_party/blink/renderer/core/animation/property_handle.h"
#include "third_party/blink/renderer/core/animation/underlying_value_owner.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"

namespace blink {

class InterpolationEnvironment;

// Subclasses of InterpolationType implement the logic for a specific value type
// of a specific PropertyHandle to:
// - Convert PropertySpecificKeyframe values to (Pairwise)?InterpolationValues:
// maybeConvertPairwise() and maybeConvertSingle()
// - Convert the target Element's property value to an InterpolationValue:
// maybeConvertUnderlyingValue()
// - Apply an InterpolationValue to a target Element's property: apply().
class CORE_EXPORT InterpolationType {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLATION_TYPE_H_