#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_KEYFRAME_EFFECT_MODEL_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_KEYFRAME_EFFECT_MODEL_H_
#include <memory>
#include "base/functional/function_ref.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/animation/animation_effect.h"
#include "third_party/blink/renderer/core/animation/effect_model.h"
#include "third_party/blink/renderer/core/animation/interpolation_effect.h"
#include "third_party/blink/renderer/core/animation/property_handle.h"
#include "third_party/blink/renderer/core/animation/string_keyframe.h"
#include "third_party/blink/renderer/core/animation/timeline_range.h"
#include "third_party/blink/renderer/core/animation/transition_keyframe.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/animation/timing_function.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class ComputedStyle;
class Element;
class KeyframeEffectModelTest;
class CORE_EXPORT KeyframeEffectModelBase : public EffectModel { … };
template <class K>
class KeyframeEffectModel : public KeyframeEffectModelBase { … };
KeyframeVector;
PropertySpecificKeyframeVector;
StringKeyframeEffectModel;
StringKeyframeVector;
StringPropertySpecificKeyframeVector;
TransitionKeyframeEffectModel;
TransitionKeyframeVector;
TransitionPropertySpecificKeyframeVector;
template <>
struct DowncastTraits<KeyframeEffectModelBase> { … };
template <>
struct DowncastTraits<StringKeyframeEffectModel> { … };
template <>
struct DowncastTraits<TransitionKeyframeEffectModel> { … };
inline const StringKeyframeEffectModel* ToStringKeyframeEffectModel(
const EffectModel* base) { … }
inline StringKeyframeEffectModel* ToStringKeyframeEffectModel(
EffectModel* base) { … }
inline TransitionKeyframeEffectModel* ToTransitionKeyframeEffectModel(
EffectModel* base) { … }
template <>
inline bool KeyframeEffectModel<StringKeyframe>::IsStringKeyframeEffectModel()
const { … }
template <>
inline bool KeyframeEffectModel<
TransitionKeyframe>::IsTransitionKeyframeEffectModel() const { … }
}
#endif