#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_PRIMITIVE_INTERPOLATION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_PRIMITIVE_INTERPOLATION_H_
#include <cmath>
#include <limits>
#include <memory>
#include <utility>
#include "base/check_op.h"
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/animation/typed_interpolation_value.h"
#include "third_party/blink/renderer/platform/geometry/blend.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class PrimitiveInterpolation : public GarbageCollected<PrimitiveInterpolation> { … };
class PairwisePrimitiveInterpolation : public PrimitiveInterpolation { … };
class FlipPrimitiveInterpolation : public PrimitiveInterpolation { … };
}
#endif