// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/animation/property_handle.h" #include "third_party/blink/renderer/platform/wtf/text/atomic_string_hash.h" namespace blink { bool PropertyHandle::operator==(const PropertyHandle& other) const { … } unsigned PropertyHandle::GetHash() const { … } } // namespace blink