#include "third_party/blink/renderer/core/animation/scroll_timeline_util.h"
#include "third_party/blink/renderer/core/animation/animation_timeline.h"
#include "third_party/blink/renderer/core/animation/document_timeline.h"
#include "third_party/blink/renderer/core/animation/scroll_snapshot_timeline.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/layout/layout_box.h"
#include "third_party/blink/renderer/platform/graphics/compositor_element_id.h"
namespace blink {
namespace scroll_timeline_util {
scoped_refptr<CompositorScrollTimeline> ToCompositorScrollTimeline(
AnimationTimeline* timeline) { … }
std::optional<CompositorElementId> GetCompositorScrollElementId(
const Node* node) { … }
CompositorScrollTimeline::ScrollDirection ConvertOrientation(
ScrollAxis axis,
const ComputedStyle* style) { … }
}
}