#include "third_party/blink/renderer/core/animation/svg_integer_optional_integer_interpolation_type.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/animation/interpolation_environment.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/svg/svg_integer_optional_integer.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
InterpolationValue
SVGIntegerOptionalIntegerInterpolationType::MaybeConvertNeutral(
const InterpolationValue&,
ConversionCheckers&) const { … }
InterpolationValue
SVGIntegerOptionalIntegerInterpolationType::MaybeConvertSVGValue(
const SVGPropertyBase& svg_value) const { … }
static SVGInteger* ToPositiveInteger(const InterpolableValue* number) { … }
SVGPropertyBase* SVGIntegerOptionalIntegerInterpolationType::AppliedSVGValue(
const InterpolableValue& interpolable_value,
const NonInterpolableValue*) const { … }
}