#include "third_party/blink/renderer/core/animation/svg_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/string_keyframe.h"
#include "third_party/blink/renderer/core/animation/svg_interpolation_environment.h"
#include "third_party/blink/renderer/core/svg/properties/svg_property.h"
#include "third_party/blink/renderer/core/svg/svg_element.h"
namespace blink {
InterpolationValue SVGInterpolationType::MaybeConvertSingle(
const PropertySpecificKeyframe& keyframe,
const InterpolationEnvironment& environment,
const InterpolationValue& underlying,
ConversionCheckers& conversion_checkers) const { … }
InterpolationValue SVGInterpolationType::MaybeConvertUnderlyingValue(
const InterpolationEnvironment& environment) const { … }
void SVGInterpolationType::Apply(
const InterpolableValue& interpolable_value,
const NonInterpolableValue* non_interpolable_value,
InterpolationEnvironment& environment) const { … }
}