#include "third_party/blink/renderer/core/animation/svg_interpolation_types_map.h"
#include <memory>
#include <utility>
#include "third_party/blink/renderer/core/animation/svg_angle_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_integer_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_integer_optional_integer_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_length_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_length_list_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_number_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_number_list_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_number_optional_number_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_path_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_point_list_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_rect_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_transform_list_interpolation_type.h"
#include "third_party/blink/renderer/core/animation/svg_value_interpolation_type.h"
#include "third_party/blink/renderer/core/html_names.h"
namespace blink {
const InterpolationTypes& SVGInterpolationTypesMap::Get(
const PropertyHandle& property) const { … }
}